About me

Hello, I'm Illia Temnokhod.

I'm a game developer and programmer driven by the challenge of bringing ideas to life. For me, development isn't just about code; it's about the entire process, from the initial concept to a polished, playable experience.

My core toolkit is C# and Unity, which I've used to build all of my major projects like The Last Hour and the solo-developed GraphPaper Gore. I thrive on programming complex player controllers, scripting interactive levels, and finding solutions to difficult bugs. I also have experience with Unreal Engine, C++, and the other tools you can see in my skills section.

I am currently honing these skills as a student at University of the West of Scotland studying Computer Games Development.

This website serves two purposes:

  • As my professional portfolio to showcase my projects to potential employers.
  • As my university blog, where I reflect on important industry topics like professionalism, intellectual property, and the life of an indie developer.

    My goal is to join a creative team where I can contribute my programming skills, learn from experienced developers, and help build engaging, memorable games.

Thank you for visiting. Please feel free to explore my projects, read my latest blog posts, or get in touch.